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Author Topic: Mod/Sprite Request Topic  (Read 71346 times)
MEGATF Glitchhunter96
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« Reply #1290 on: January 26, 2012, 08:53:31 pm »

Wow, an idea of a few sprites just popped into my head, why don't we make some sprites of the WORST nes games and make them into new (custom) sprites for gg2 sprites, and when i mean bad i'm talking about something like action 52 bad or we could go Atari like ET. for instance TIME WARP TICKERS
i also found more sprites: http://www.spriters-resource.com/nes/action52/sheet/2153 enjoy.
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DeadlyTowersSux
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« Reply #1291 on: February 02, 2012, 02:27:43 am »

Hey, I don't know if anyone saw my misplaced request in the Art section, so if you didn't...

Can someone make non-bitmixed, Viking-style versions of the classes? It doesn't have to be all of them, just any of them that work well. And exclude Quote and Curly.

Also, if someone could make a draugr out of the Scout, I'll be happy. Those who play Skyrim should have an idea what a draugr looks like. The draugr doesn't exactly have to be done, but I'd appreciate it.
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Unsung Hero
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« Reply #1292 on: February 07, 2012, 09:03:07 pm »

Skyrim mod ftw

But I would also like to see a Mass Effect mod.
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« Reply #1293 on: February 07, 2012, 10:10:42 pm »

Because making a single player game into a sprite mod/full mod for a multiplayer game makes sense.
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« Reply #1294 on: February 07, 2012, 10:23:05 pm »

We (meaning KZ) did it with Halo.

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« Reply #1295 on: February 07, 2012, 10:24:45 pm »

Yes, but halo has multiplayer.
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« Reply #1296 on: February 07, 2012, 10:27:26 pm »

Also, halo multiplayer is similar to gg2 as well in the sense of objectives.
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« Reply #1297 on: February 07, 2012, 10:45:54 pm »

And Skyrim is medival-age weaponry huh....guess I didn't really think that one through lol.
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« Reply #1298 on: February 07, 2012, 10:48:48 pm »

Shepard worked in INSmod because he's a character from a shooter-rpg, and that by itself is fine, because most shooter characters will translate well, mass-effect as a series wouldn't translate as well due to the lack of really well defined teams, and recoloring the heroes that exist in mass effect might be wierd. Skyrim would require a full blown mod to work well, as you figured out yourself.
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« Reply #1299 on: February 08, 2012, 09:10:18 am »

I think a Red Faction mod would be neat.
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DeadlyTowersSux
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« Reply #1300 on: February 08, 2012, 06:39:48 pm »

I think a Red Faction mod would be neat.


This. Definitely this.

Hey guys, quick question. I'm thinking of making some GG2-style sprites of Alcatraz, the protagonist of Crysis 2, but I don't really know which class would best suit him. Any ideas? For those who haven't played Crysis 2, here's a pic of Alcatraz:


By the way, I suck at making guns, so if someone could draw the gun Alcatraz has in his hand in this pic, that would be great
PS I'd prefer the gun not be bitmixed, as I've become rather...uncomfortable with bitmixing
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« Reply #1301 on: February 08, 2012, 06:51:38 pm »

He seems to be a runner or constructor (does he build stuff? I don't know Crysis stuff) since he carries a shotgun.

Plus I'm assuming by the super-duper armor he can jump high and stuff.
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DeadlyTowersSux
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« Reply #1302 on: February 08, 2012, 07:28:25 pm »

He seems to be a runner or constructor (does he build stuff? I don't know Crysis stuff) since he carries a shotgun.

Plus I'm assuming by the super-duper armor he can jump high and stuff.

Alcatraz doesn't "build" stuff, but he can customize weapons. And hell yeah he can jump high. His suit gives him super strength, and allows him to easily make jumps that the biggest parkour experts can only dream of doing.

And that's actually an assault rifle he's holding. I know it looks kind of like a certain type of shotgun (can't remember the name of it though), but trust me, it's an assault rifle.

Okay, will try Alcatraz with the two classes you suggested. If it doesn't work, I guess I'll try from scratch
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Orpheon
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« Reply #1303 on: February 09, 2012, 07:27:06 am »

I'd see him as a scout too.
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« Reply #1304 on: February 09, 2012, 08:48:25 pm »

I dunno about what other classes he could use in his mod, though.
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