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Orangestar
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« Reply #1200 on: October 15, 2011, 10:14:42 pm » |
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I Bet I Could Make A Saxton Hale Mod Very Easily.
You Should Go For It. And When Saxton Dies, His Brother Could Come Out Of Nowhere And Say "Lol I Trol U" I Beat You To It, No Yuko Dead Joke For You OH YOU
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RebelINS
Martial Expert
Offline
Posts: 6676
Future is so bright I gotta wear shades
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« Reply #1201 on: October 15, 2011, 10:17:21 pm » |
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cooler, piccolo, and poongko confirmed for INSmod.
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Orangestar
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« Reply #1202 on: October 15, 2011, 10:20:13 pm » |
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inb4 gay trabble comment
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Lemonade
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« Reply #1203 on: October 16, 2011, 05:00:42 am » |
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inb4 trabbly trabble comment of trabble
There, I did it so nobody else has to. cooler, piccolo, and poongko confirmed for INSmod.
who what huh Back on topic, I just wanted to know how the prophunt mod was going.
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i already have a pet that follows me around 24/7 it's called  you may have seen it
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Tibbles
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« Reply #1204 on: October 16, 2011, 06:52:02 am » |
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Is there going to be a "PropHunt for GG2" thread? I have a few ideas for it, and I can sprite. Plus, when sprites are made, they can be stuck into the OP.
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Orpheon
2011 Haxxy Award Winner
Offline
Posts: 5831
Developer
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« Reply #1205 on: October 16, 2011, 06:54:18 am » |
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I made barrels.  For props : -Lockers like in Truefort's spawn room -Control points -Gens -Intels -Autoguns About restricting the POV, well, make it so they only have a cone of vision and it doesn't extend to the border of the screen. That would be incredibly easy to remove, thought, by editing the source.  that looks awesome and apparently Saiyu wants around 100 types of props lopl plus production can't begin until around a month and a half from now since he's studying for an examI'll bring this back later
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« Last Edit: October 16, 2011, 06:54:26 am by Orpheon »
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Your mind is software. Program it. Your body is a shell. Change it. Death is a disease. Cure it. Extinction is approaching. Fight it.
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BassMakesPaste
Guest
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« Reply #1206 on: October 16, 2011, 05:47:55 pm » |
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I Bet I Could Make A Saxton Hale Mod Very Easily.
You Should Go For It. And When Saxton Dies, His Brother Could Come Out Of Nowhere And Say "Lol I Trol U" I Beat You To It, No Yuko Dead Joke For You God. That Joke Is So Dead. Why Are You Necrphiling Old Jokes?
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Dusty
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« Reply #1207 on: October 17, 2011, 09:14:27 am » |
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God damnit stop capitalizing every letter.
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Yuko
Ace Asstorney
Haxxy Collaborator
Offline
Posts: 3896
What a hot oblivion!
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« Reply #1208 on: October 17, 2011, 09:28:49 am » |
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I Bet I Could Make A Saxton Hale Mod Very Easily.
You Should Go For It. And When Saxton Dies, His Brother Could Come Out Of Nowhere And Say "Lol I Trol U" I Beat You To It, No Yuko Dead Joke For You God. That Joke Is So Dead. Why Are You Necrphiling Old Jokes? Mad Because I Beat You To The Punch
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Dusty
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« Reply #1209 on: October 17, 2011, 04:50:12 pm » |
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So, I have a theory for how to make hats work in gg2. Could also support animated hats, or paint styles/hat styles, or whatever
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Tibbles
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« Reply #1210 on: October 17, 2011, 04:57:49 pm » |
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Haxxy, only secure.
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Sentry
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« Reply #1211 on: October 17, 2011, 04:58:15 pm » |
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So, I have a theory for how to make hats work in gg2. Could also support animated hats, or paint styles/hat styles, or whatever
so post the idea then
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Dusty
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« Reply #1212 on: October 17, 2011, 06:53:07 pm » |
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Simply some arrays that contain the position and rotation (healer taunt) for the hat. The hats could be individual sprites, or all in one sprite. a bitch to set up, but once it's there all you need to do is sync any new hats you have with a write_ubyte.
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Dusty
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« Reply #1213 on: October 17, 2011, 10:15:45 pm » |
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fahdsheds Damn you norton!
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NAGN
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« Reply #1214 on: October 17, 2011, 10:17:32 pm » |
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The actual position of the hat (global position in the room) and the position of the pixels on the sprite differ very slightly. Basically getting everything to align properly is nearly impossible
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  [im
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