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Author Topic: GG2 Achievements Mod  (Read 48936 times)

Colton

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Re: GG2 Achievements Mod
« Reply #720 on: October 14, 2009, 04:51:23 pm »

Okay. For Engineer, how about Nailgun (weaker but can repair buildings from a distance and has faster reload), and for the melee, a Drill. Allows you to heal/build/upgrade buildings twice as fast but cannot hurt enemies.

For the secondary, I'm not sure.

a building mover
I could make sweet, sweet love to you right now.

So basically, it'll be like a PDA. Since the buildings look collapsable, they'll quickly collapse into a box shaped object for the Engie to carry. He can have multiple buildings ready for movement at the same time, but can only carry one. When the building is dropped, it'll pop open again and resume it's duty. It'll also have the same HP, level and upgradeprogress when moved, so don't think it's like building a new building.


Bad thing. I wouldn't recommend using the Building Collapser unless you are near the building. I will make it so enemy Engie's can pick up your collapsed buildings if you just leave them there. If an Engie carrying a building is killed, he drops it, but it stays collapsed since he didn't allow it to uncollapse yet. Meaning it's up for grabs.
Semi-good thing. Ally Engie's can also pick up your buildings. However, it will belong to them if they put it back up so they will get the points from it.
« Last Edit: October 14, 2009, 04:52:18 pm by Dat Colton »
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Dman

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Re: GG2 Achievements Mod
« Reply #721 on: October 14, 2009, 05:12:08 pm »

...well that sounds like LOL GREEF. Point whores would steal everyone's sentries. It should only be able to pick up your stuff. Also, the Sentry shouldn't shoot while being held and the Dispenser shouldn't...well...dispense, in mid-air. If you did that, you could run into the enemy base, getting healed or something shooting for you. Unless it rebuilds after placing it.
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what the fuck they know what is what but they dont know what is what what the fuck

{PK} Saxton Hale

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Re: GG2 Achievements Mod
« Reply #722 on: October 14, 2009, 05:15:50 pm »

does this mean you've won your battle against the impossibility of coding upgradable buildings?
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Rite 2 Live, It sounds like a game about not aborting babies anyway.

Colton

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Re: GG2 Achievements Mod
« Reply #723 on: October 14, 2009, 05:17:47 pm »

...well that sounds like LOL GREEF. Point whores would steal everyone's sentries. It should only be able to pick up your stuff. Also, the Sentry shouldn't shoot while being held and the Dispenser shouldn't...well...dispense, in mid-air. If you did that, you could run into the enemy base, getting healed or something shooting for you. Unless it rebuilds after placing it.
I said it only rebuilds after being placed :I

Anyway, possibly we can do something here. If the building is dropped while collapsed, it'll take damage. Technology is a fragile thing in most cases, and this is one of them.
Also, building's OBVIOUSLY can't do their jobs while collapsed... duh, but they also can't be repaired while collapsed, and can't be brought into the base. If you try to go into your base while carrying a building, you'll drop the building. Not a smart thing to do.

does this mean you've won your battle against the impossibility of coding upgradable buildings?
No. If anything, they may have gotten worse somehow. I removed the upgrading for now but it's still unexpected data-ing me.
« Last Edit: October 14, 2009, 05:19:04 pm by Dat Colton »
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{PK} Saxton Hale

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Re: GG2 Achievements Mod
« Reply #724 on: October 14, 2009, 05:22:14 pm »

When are your errors occuring? During building or during healing or what?
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Rite 2 Live, It sounds like a game about not aborting babies anyway.

Colton

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Re: GG2 Achievements Mod
« Reply #725 on: October 14, 2009, 05:23:00 pm »

When are your errors occuring? During building or during healing or what?
When the building starts.
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{PK} Saxton Hale

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Re: GG2 Achievements Mod
« Reply #726 on: October 14, 2009, 07:22:56 pm »

mkay, well, i'd say cut upgrading for now, you're doing great work, so dont worry about every little thing. By the way, i love the crit effect!
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Rite 2 Live, It sounds like a game about not aborting babies anyway.

[big]red

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Re: GG2 Achievements Mod
« Reply #727 on: October 14, 2009, 07:47:33 pm »

You might have heard this already.
Heavy's sandvich animation always uses the old gun
Jarate doesn't splash if you throw it in between two pixels or throw it upwards. The initial trajectory of the jarate makes it extremely hard to aim.
Ball is 100% accurate
Huntsman is 100% accurate (may be intentional
Jarate is 100% accurate?

Oh, and when will you make the real melee sounds?
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Dman

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Re: GG2 Achievements Mod
« Reply #728 on: October 14, 2009, 07:51:34 pm »

You might have heard this already.
Heavy's sandvich animation always uses the old gun
Jarate doesn't splash if you throw it in between two pixels or throw it upwards. The initial trajectory of the jarate makes it extremely hard to aim.
Ball is 100% accurate
Huntsman is 100% accurate (may be intentional
Jarate is 100% accurate?

Oh, and when will you make the real melee sounds?

I made some but he prefers SSB sounds :z7:
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what the fuck they know what is what but they dont know what is what what the fuck

S-Z

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Re: GG2 Achievements Mod
« Reply #729 on: October 14, 2009, 08:09:59 pm »

Why does adm1 get no credits for this?
Because Colton is making his own things.
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Colton

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Re: GG2 Achievements Mod
« Reply #730 on: October 15, 2009, 06:11:08 am »

Why does adm1 get no credits for this?
Because Colton is making his own things.
And as I showed A/D M1 I'm not using the same coding he is.
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Osmosis

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Re: GG2 Achievements Mod
« Reply #731 on: October 15, 2009, 06:02:10 pm »

The two codes should come together as were one area is lacking that area in the other improves.
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Make sense out of this I dare you.

[GA] Quagsire

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Re: GG2 Achievements Mod
« Reply #732 on: October 15, 2009, 06:31:35 pm »

Why does adm1 get no credits for this?
Because Colton is making his own things.
And as I showed A/D M1 I'm not using the same coding he is.
cool  :smiley16: I kinda arrogantly figured that this was a cheap ripoff that nobody else but me had noticed.
i didn't liek his alt weapons mod, having every weapon at once and no HUD...
 :z3:

S-Z

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Re: GG2 Achievements Mod
« Reply #733 on: October 15, 2009, 06:33:06 pm »

Why does adm1 get no credits for this?
Because Colton is making his own things.
And as I showed A/D M1 I'm not using the same coding he is.
cool  :smiley16: I kinda arrogantly figured that this was a cheap ripoff that nobody else but me had noticed.
It's not really an original idea, though. Most everyone else realized that.
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Dat Bonkers

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Re: GG2 Achievements Mod
« Reply #734 on: October 16, 2009, 02:12:53 pm »

Colton's making the weapons for achievement unlocking.
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