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Sentry
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« Reply #315 on: November 10, 2010, 11:34:39 pm » |
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 Me trying to make an arena conversion of sandrid's final point. I'll try compiling though. Red side is blu 
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CrazNoDale
Guest
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« Reply #316 on: November 11, 2010, 12:39:47 am » |
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Alot of your maps are hosted in imageshack, is that why some dont work?
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aftershockpivot
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« Reply #317 on: November 11, 2010, 12:44:16 am » |
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 Me trying to make an arena conversion of sandrid's final point. I'll try compiling though. The top and bottom levels look fine, but the middle looks very spammable.
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Muddywater
rotaredoM
Veteran Beta Tester
   
Offline
Posts: 2344
Hi.
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« Reply #318 on: November 11, 2010, 01:07:37 am » |
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@Pivot/Sentry Those are both due to little work done on the map. Naturally I'm going to make some changes. Alot of your maps are hosted in imageshack, is that why some dont work?
Iunno maybe
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[GA] Oopie
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« Reply #319 on: November 14, 2010, 11:46:35 am » |
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Health kits, IN MY ARENA?  It looks like it is almost too small for arena even. I guess the amount of layers kind of balances it but I feel as though these rounds will end up too fast and spammy.
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 Hey! got a match? Contact me if you want it recorded! (No/Little Cost!)
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Muddywater
rotaredoM
Veteran Beta Tester
   
Offline
Posts: 2344
Hi.
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« Reply #320 on: November 14, 2010, 12:05:47 pm » |
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Health kits, IN MY ARENA? Will be removed when I get to it. It looks like it is almost too small for arena even. I guess the amount of layers kind of balances it but I feel as though these rounds will end up too fast and spammy. I noticed this, I dunno what I'll do though. This keeps true to the sandrid finish and I can't really add any extra layers or side lengths since it will end up being dead space.
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Lemonade
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« Reply #323 on: November 14, 2010, 02:13:41 pm » |
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>Spend the whole match searching the last survivor or the control point
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i already have a pet that follows me around 24/7 it's called  you may have seen it
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[nigs[ trog
member of intel's squad of garbagemen against the yakuza
1000$ Monopoly Rich Beta Male
Offline
Posts: 9974
i am uberdeath
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« Reply #325 on: November 14, 2010, 04:11:07 pm » |
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all spies gogogog
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Agh
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« Reply #326 on: November 15, 2010, 04:44:46 pm » |
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I remember playing on a server, where the knife was the only weapon that did damage. It was a lot of fun.
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Self Destructive Pyro
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« Reply #327 on: November 15, 2010, 05:46:23 pm » |
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Every control point acts as a control point. And you can always get to said point since cp_collaborative is at the bottom.
But yes it's best for... I wanna say 32 players or something since it's a joke map. You know if you're not already lagging enough from the map size.
*alert scoot capping point*  orrrrrrr nooooooo *runs to cp* *turns out scoot was on another cp*  how could this happen
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AIM
Jr. Member

Offline
Posts: 84
My hate the forums :D
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« Reply #328 on: November 15, 2010, 06:42:52 pm » |
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Only one isn't a 'masterpiece' to me, sandrid, no offence though, but it sucks  but maybe if you improve it it will be better 
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Muddywater
rotaredoM
Veteran Beta Tester
   
Offline
Posts: 2344
Hi.
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« Reply #329 on: April 10, 2011, 04:50:16 pm » |
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So I had some time yesterday and decided to take a crack at a koth map, tell me if it looks good.  Yes, I'm aware the topic hasn't been posted in for 120+ days
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