aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #120 on: March 23, 2010, 04:24:40 pm » |
|
Jumping animation coming sometime soon
MUCH easier to use the frame with his back leg all the way back as a jumping sprite. Seperate jumping/walking sprites are a pain in the ass, and that one looks like a jump.
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
M******c
|
 |
« Reply #121 on: March 23, 2010, 04:27:31 pm » |
|
i can start level design with black blocks til waterfalls blocks are done
|
|
|
|
|
Logged
|
SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #122 on: March 23, 2010, 04:28:49 pm » |
|
i can start level design with black blocks til waterfalls blocks are done
Have to talk to you, get in the IRC.
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
Waterfall
Guest
|
 |
« Reply #123 on: March 23, 2010, 04:32:01 pm » |
|
I assume you want a tileset rather than one single block?
|
|
|
|
|
Logged
|
|
|
|
|
M******c
|
 |
« Reply #124 on: March 23, 2010, 04:34:30 pm » |
|
i can start level design with black blocks til waterfalls blocks are done
Have to talk to you, get in the IRC. when i get home i will
|
|
|
|
|
Logged
|
SUP3R MAGN3TIC W0RLD-75% Complete   Mag, stop playing "Moses and Me" 24/7 it's doing things to your brain
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #125 on: March 23, 2010, 04:35:19 pm » |
|
i can start level design with black blocks til waterfalls blocks are done
Have to talk to you, get in the IRC. when i get home i will I'll be gone by then.
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
Waterfall
Guest
|
 |
« Reply #126 on: March 23, 2010, 04:37:57 pm » |
|
LE3 needs stairs.
This is yes, most people don't stop dead at a rock with a very slight (one pixel) incline. And could you be more specific with the blocks? I don't quite get what you mean by "resembles a street"
|
|
|
|
|
Logged
|
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #127 on: March 23, 2010, 04:44:23 pm » |
|
LE3 needs stairs.
This is yes, most people don't stop dead at a rock with a very slight (one pixel) incline. And could you be more specific with the blocks? I don't quite get what you mean by "resembles a street" You know how le 2 is a HUGE file and takes forever to open? It's because the levels are huge rooms. Should stretch these so the rooms don't kill it.
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
NAGN
|
 |
« Reply #128 on: March 23, 2010, 04:50:14 pm » |
|
are you sure it isn't because of his sound files?
|
|
|
|
|
Logged
|
  [im
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #129 on: March 23, 2010, 04:51:21 pm » |
|
are you sure it isn't because of his sound files?
Could have something to do with it too, but having 50 or so huge rooms is definetaly an issue. As oppose to gg2 maps which are stretched 6x, his are just blocks placed in the room, and are easily twice the size of a fully stretched gg2 map.
|
|
|
|
« Last Edit: March 23, 2010, 04:52:22 pm by (RMS) Aptanor »
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
NAGN
|
 |
« Reply #130 on: March 23, 2010, 04:52:50 pm » |
|
are you sure it isn't because of his sound files?
Could have something to do with it too, but having 50 or so huge rooms is definetaly an issue. But they're in black and white. Hell, I'm sure that if that's the problem, putting it in Game Maker 8 (which uses PNG files) should shave a few megs
|
|
|
|
|
Logged
|
  [im
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #131 on: March 23, 2010, 04:57:29 pm » |
|
are you sure it isn't because of his sound files?
Could have something to do with it too, but having 50 or so huge rooms is definetaly an issue. But they're in black and white. Hell, I'm sure that if that's the problem, putting it in Game Maker 8 (which uses PNG files) should shave a few megs Its not colors that make the difference, it's the pure size of everything. Why would PNGs make a difference? I didn't think rooms were just converted to images...
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
NAGN
|
 |
« Reply #132 on: March 23, 2010, 05:23:38 pm » |
|
I thought you were saying the images are huge.
Big rooms just use more ram, not storage.
If someone could provide the source, that'll be swell.
(sheer amound of blocks added won't add more to the memory than having one huge one)
|
|
|
|
|
Logged
|
  [im
|
|
|
aptanananananator
White Knight
Veteran Beta Tester
   
Offline
Posts: 6502
Indie'll name his kid after me
|
 |
« Reply #133 on: March 23, 2010, 05:25:22 pm » |
|
If someone could provide the source, that'll be swell.
He's ridiculously protective of it, Iunno why.
|
|
|
|
|
Logged
|
[22:07] tank: aptanors jew fro is godlike
|
|
|
|
Rock
|
 |
« Reply #134 on: March 23, 2010, 07:21:57 pm » |
|
If someone could provide the source, that'll be swell.
He's ridiculously protective of it, Iunno why.  decompiler
|
|
|
|
|
Logged
|
New game much? 2D platforming stealth much?
|
|
|
|